Is it possible to kill george romero permanently




















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Recently Browsing 0 members No registered users viewing this page. Nobody has received reputation this week. Zombies World Championship League of the Undead. Staff Contact Us Code of Conduct. Sign In Sign Up. Romero's health does not increase throughout the higher rounds. His health is based on the number of players in the game; Romero has , health for every player in the game, up to a total of 1,, health in a four-player game.

Romero has extremely high health and it takes a lot of time and ammunition to damage him enough to retreat. The D Disassembler Pack-a-Punched Dragunov is extremely effective at killing George Romero, as every headshot deals 10, damage, meaning that the D Disassembler can completely kill Romero in 25 shots on Solo, 50 shots if playing with two players, or 75 shots if playing with three players.

However, shots must be aimed carefully, especially if playing with three players, as ammunition is limited. In the case of four players, the D Disassembler cannot kill Romero before it runs out of ammunition, as it only has 90 shots, which allow it to deal a potential , damage to Romero, whilst Romero will still have , health left to deplete.

The L Isolator Pack-a-Punched L96A1 also deals 10, per headshot, but its low rate of fire and lower ammunition capacity make it inferior to D Disassembler. The Death Machine can work effectively as well, although it will take several machines before enough damage is done. Upgraded Ray Guns and upgraded light machine guns work well together. Another good way of killing Romero is when the player has 15,, points to go to the Mystery Box and lure Romero around.

Once the player has exhausted their weapon's ammunition, using the Mystery Box again and repeating. This might take a while as some weapons are better than others. Another effective way to kill Romero is to get a Pack-a-Punched Scavenger , and use every shot they have to lower his health significantly, usually 24 body shots will cause him retreat.

Another way of killing him is to shoot him with a Pack-a-Punched Scavenger while Romero is in the water, as he will enter his berserk state and will quickly change back to his calm state, making the job of killing him very much easier. Obviously, if the player attacks Romero on land, he will enter the berserk state, therefore it is a good idea to keep him in the water, no matter what weapon the player uses. He should constantly calm down. As George takes more and more damage, the blue aura around his stagelight will start flicking, then if damaged more, it changes to orange.

During this near-death state Romero's speed increases he will also begin to roar much more often. When finally damaged enough, he will retreat into the water, then return to the game after two rounds have passed, including the round when the player neutralized him one full round and the current round.

Romero will drop a Lightning Bolt power-up Wunderwaffe DG-2 instead of a Death Machine if the player has the Stand-in achievement and is playing a solo game or if the player has the Ensemble Cast achievement. The player will also get the Wunderwaffe DG-2 if they are in co-op as long as they have Ensemble Cast or Stand-in achievement. Your guide is perfectly explained, very organized, and well put together.

Having said that, it is fairly pointless to attempt. For one, you can kill him much faster with pack-a-punched weapons, so there's no point in doing all this early on.

Using your method is tedious, and quite frankly, a waste of time. If something is boring, and yields no unique or helpful result, why do it? More importantly, killing george for a perk is only really worth it if you have 4 perks already. You will still be capped at 4 perks total if you get a free one from him in the early rounds.

The main advantage of getting the perk from him is getting more than the game would already allow. Sure, you'll save points, but as the game progresses, that becomes pretty arbitrary. Anyway, nice job on the guide. It's clear you put some effort into it. GodxSpeed posted Well thanks I suppose. The purpose of killing him early is to save points yes, but also ammo later on, get a good start to the game, and if you have done the easter egg recieve a Wunderwaffe as well.

Plus it's not like you can't keep killing him eh? It can be something to do when bored as well. User Info: darkzelldincth. I'm curious to know how this happens. When ever you damage him to enrage him, you gain 10 points.

So basicly, hurt him while he is calm out of water. Yeah I did that last night and a bunch of other times and it didn't work. More topics from this board Build 1 Answer How do I turn on the power in Zombies? Side Quest 6 Answers How do i turn bots on? Tech Support 4 Answers Where can you find all 3 meterites in kino der toten?

General 3 Answers Why wont the multiplayer save my progress? Tech Support 2 Answers. Ask A Question. Browse More Questions. Keep me logged in on this device. Forgot your username or password? User Info: Darkrai92 Darkrai92 9 years ago 1 Hello everyone!

I know some people have trouble with killing this guy, and if you wanna kill him for a good start to the game, for the achivement, or just for teh lulz, here ya go! Some terms you will need to know: Abusing George- This means letting George out of the water, knifing him for 10 points, calm him down, and repeat. Resetting- To reset, I mean reset the game. You may need to do this to cause the box to spawn in one of two locations to speed the process up greatly.

Distracting- By distracting, I mean keeping either George, a zombie, or both away from a certain person. Lure- To lead George or a zombie to a specific area. Alright, now onto the guide! There will be a solo guide and a co-op guide. Kill all the zombies, firing 7 shots at them then knifing to recieve maximum points.

When one zombie is left, lure George over to the zombie and make him mad. He will electrocute the zombie, causing it to never freeze.



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