Should i get conduit 2




















Teen, 14 years old Written by Slayerr August 11, Short Campaign, Awesome Online Great game. There is an occasional curse word but overall, i would say that it is a great game. Get it online if you plan to.

Kid, 11 years old October 18, Good game is ok for mature 8 year olds. Its a reaaly good game! The campaign is ok, but the splitscreen mode and online mode are epic! I like the weapons alot too. My personal favorite is the phase rifle. If parents are concerned, there are only two maijor innapropriate things. Kid, 12 years old August 11, Meh I liked the first one a lot better, if you're wondering about gameplay.

There's unneeded swearing and the voice acting is terrible, and online play sucks unless you're doing a private game, because otherwise, everyone always uses rocket launchers.

I think you shouldn't get it if you dont have a classic controller though. Unless you like to aim with the wii remote to shoot. Conduit 2 is a good substitute for halo and is kinda like the Wii version of halo.

The violence was regular first person shooter-ish. When aliens died orangish-yellow blood sprayed out of them, and when enemy soldiers died a small amount of red blood sprayed from them, but disappeared quickly.

For the language factor, I heard about 3 uses of d-mn, one or two h-lls, maybe an occasional bard, and an a However, after beating the short campaign, I never heard an s-word. So I think 'mild language' should have been on the cover instead of 'language'. Also, there was a woman who had an outfit that showed MILD cleavage. But nothing to worry about.

I noticed the smoother motion control right away, and the Wii MotionPlus increases aiming fidelity in such a way that I could line up precise headshots. You can also plug in the Classic Controller Pro, but the loose analog sticks made everything feel too twitchy, even at low sensitivity. High Voltage had the genius idea to integrate Call of Duty-esque perks and weapon unlocks across single-player, multiplayer, and the Horde-like Invasion mode.

Unfortunately, locations such as Siberia, China, and a Washington D. Single-player levels are packed with enemies that are nominally smarter than in the first game but still occasionally stare blankly through their scopes at you without firing. The player online battles are too slow-paced for my liking, but fans may enjoy new modes like balloon battle mode which is similar in concept to Mario Kart battles. Invasion mode is a good way to earn cash to spend on upgrades, but the splitscreen-only action got stale for me after the first few waves due to the small battle arenas and uninteresting enemies.

Graphically, Conduit 2 looks rough. Floating bullet holes and shadows that clip through ceilings are common occurrences. These downfalls, along with the abrupt and disappointing ending, make the game feel sloppy and rushed. Everyone else should pass.

Join Sign In. Post Tweet Email. It's moments like this that make it easy to just relax and enjoy the show. Conduit 2 isn't particularly smart or insightful, but it has enough silly banter to make the story enjoyable.

Now the Classic Controller is an option as well, and though it's not nearly as accurate as the standard scheme, it's a welcome addition for those who would rather use a dual-stick setup. There are some notable issues, though. You may have to slam on the duck button multiple times before your avatar reacts, for example, and aiming is far too touchy, even after you tweak the sensitivity settings. These quirks are annoying, but they won't impede your progress thanks to the laughable artificial intelligence.

Enemies act more like vaudevillian performers than trained mercenaries. You may see a soldier take cover against a wall of air or perform a somersault and forget to shoot afterward. Oftentimes, you strafe into a room with your gun cocked, only to find your foes standing around as if they're at a cocktail party.

Make no mistake about it, the AI in Conduit 2 is atrocious, though it does fit within the B-movie vibe the game exudes. It's funny gunning down these fatuous fools, and because Conduit 2 never pretends to be a serious shooter, the inept AI only adds to the charm.

A true hero doesn't have any qualms shooting an enemy in the back. Your varied arsenal includes military staples such as machine guns and sniper rifles mixed in with a healthy assortment of out-of-this-world armaments. The earthly weapons generally act as you would expect, though there are some exceptions. Damage with the shotgun is woefully inconsistent, so you may behead a vile enemy with a sure blast in one fight, only to find it takes three headshots the next time around.

Your alien firearms look a lot more interesting than an ordinary pistol, but they're not quite as effective in combat.

Oftentimes, it takes two or three times as many shots to kill an attacker with an intergalactic offering, which makes using these fancy tools of destruction less enticing. There is one exotic gun that not only has a creepy visual design, but is a fine killing machine as well. The hive cannon looks like a grotesque insect, complete with slithering tentacles, and delivers a deadly punch when fired. Despite some neat-looking weapons, the action in Conduit 2 is rather predictable.

Fights too often erupt in narrow corridors littered with handy pieces of cover, and the typical layout combined with the aforementioned AI problems make for functional, if derivative, shoot outs. Confined corridors make up the bulk of your armed conflicts, but the level design in Conduit 2 is actually one of its strengths. Diverse visual design is the most striking element. Each level has its own style, and just soaking in each world is a pleasure in its own right.

But you don't have to create your own excuse to go exploring. Levels have a multitude of branching paths and alternate routes, which means you have to put a bit of thought into where you need to go next.

There are occasional problems with this open-endedness, such as hidden ladders that are not readily apparent, but it's generally a success. There are even secrets hidden throughout each stage that give you a tangible reward for your nosiness.

Uncovering conspiracy pieces gives you points you can spend in multiplayer, though it's admittedly more fun to seek out these objects than it is to cash in your earnings. These items include top-secret documents that shed some light on the backstory, but the best of these are as goofy as the main story.

For instance, you have to smash an aquarium to scan a rare coelacanth, and you may laugh at your reckless disregard for animal preservation. There are a handful of boss fights in Conduit 2 that do a great job of injecting some variety.

You know what you're getting into from the first moments of the opening stage.



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